﻿<?xml version="1.0" encoding="utf-8" ?>
<XnaContent>
  <Asset Type="MilwormsGameData.Quest">
    <Name>Cure</Name>
    <Description>After seeing with sick woman, you are sure that some people has radiation sickness. You can find some medications in the base hospital.</Description>
    <ObjectiveMessage></ObjectiveMessage>
    <CompletionMessage></CompletionMessage>
    <GearRequirements>
      <Item>
        <ContentName>Items\Medicine</ContentName>
        <Count>1</Count>
      </Item>
    </GearRequirements>
    <DestinationMapContentName>MapPana</DestinationMapContentName>
    <DestinationNpcContentName>SickWoman</DestinationNpcContentName>
    <DestinationObjectiveMessage>Dose medications to sick woman.</DestinationObjectiveMessage>
    <ExperienceReward>40</ExperienceReward>
  </Asset>
</XnaContent>
